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The Athenaeum Product & UGC Rights Workflow

From governed knowledge and community imagination to accurately labelled, playable experiences—with a rights process that is part of launch, not an apology added afterward.

WORKING DESIGN v0.2 UPDATED 13 SEPTEMBER 2026 UGC RIGHTS PORTAL: IN MVP

CURRENT BUILD · 13 SEPTEMBER 2026

Open-ended play: the foundation is live; numerical rules come next

33 Library collections are connected for private testing. Prologue's solo free play and PostgreSQL campaign history are deployed. The free-play update passed 26 offline checks and four actual-model cases; human campaign acceptance remains pending.

LIVE

Choose and act

The player chooses a setting and character, then declares actions freely.

LIVE

Retrieve context

Selected Library evidence supports world facts; campaign events remain separate.

NEXT

Resolve through rules

Structured stats, items, dice, damage and penalties require implementation.

EXTEND

Commit outcomes

Existing campaign transactions will gain numerical character and item changes.

LIVE / EXTEND

Narrate and continue

Narrative free play works today; rules-driven outcomes will feed future narration.

Player freedom is the product direction

The GM responds to unanticipated choices with coherent people, consequences and continuity. The fixed Last Lantern scenario is historical test material, not the requested play experience. Players choose their own goals and can change the direction of the story.

Eight remaining implementation components

#ComponentRequired resultState
1Structured character sheetsNine attributes, HP, skills, bonuses, movement and attacks.Partly specified
2Individual item recordsPersistent critical outcomes, damage taken/dealt and equipment effects.Requirements recorded
3Dice and skill resolutionActual logged rolls and the approved percentile critical rules.Rules recorded
4Damage and injury statesNative damage dice, zero-HP penalties and unconsciousness at −END.Partly specified
5Modifiers and equipmentApply penalties, rounded-down attacks, movement and engine wear.Partly specified
6Numerical persistenceTransactional character/item updates, ownership and duplicate protection.Campaign foundation exists
7Free-play integrationResolve actions in code, narrate outcomes and expose the character sheet.Narrative mode live
8Acceptance and deploymentBoundary and recovery tests, reviewed model cases and Discord verification.Pending for numerical rules

Recorded rules direction

Inclusive percentile success; natural 1/100 critical outcomes; persistent item histories; weighted engine-failure tables; native explosive and kinetic damage dice; Endurance-based HP and injury penalties.

Still to settle

Exact skill bonuses, armour, bleeding and recovery, movement rounding, modifier interactions, and engine repair/reset rules. Recorded rules are not deployed mechanics.

The broader product and UGC design below remains a design record. A private bot test does not complete website, payments, public-release or rights-portal milestones.

Purpose

Move an idea, source or community submission into a playable experience without confusing Libraries, Resources, Scenarios, Campaign histories or user-created material.

Finish line

A real player can discover and launch an accurately labelled experience, while a rights holder can submit a report and receive a recorded disposition through the Rights & DMCA Portal.

CORE PRODUCT FLOW

Knowledge becomes play through explicit gates

01 — INTAKE

Creative or Source Intake

Ideas, texts, research, existing releases and Community submissions enter with provenance.

02 — CLASSIFY

Name the Object

Library, Resource, Category, Scenario, Campaign or Community submission.

03 — GOVERN

Apply the Gates

Sources, rights, age realm, content labels, authority and release state.

04 — CURATE

Build the Play Contract

Permitted manifest, roles, objectives, opposition, canon relationship and divergence policy.

05 — PRESENT

Game Library

Official, Community, public-domain, licensed and Coming Soon cards remain visually distinct.

06 — PLAY

GM Orchestration

Retrieval, actions, outcomes, event history and character knowledge stay attributable.

07 — VERIFY

Test & Release

Play testing, continuity review and append-only correction lead to closed invite and public release.

COMMUNITY CONTENT

UGC can fill the windows without pretending to be official inventory

Community publication lane

Creator submitsTitle, creator, age/content, sources, assets and rights declaration.
Automated and human gatesFormat, privacy, age realm, prohibited material and rights status.
Publish as Community / UnofficialVisible badge, creator credit, playable status and report control.
Main Game Library displayEligible Community cards contribute abundant eye candy without silent official endorsement.

Rights-status lane

Original or public domainRecord the evidence and applicable release.
Licence, permission or fan policyRecord the exact authority and conditions.
Uploader-declared, unverifiedA claim by the creator—not independent clearance.
Disputed or disabledAccess and promotion respond to the recorded case disposition.

MANDATORY UGC LAUNCH GATE

Rights & DMCA Report Portal

01

Report

Copyright, trademark/affiliation, impersonation or protected personal material.

02

Preserve

Case ID, receipt, exact item location, evidence and restricted personal data.

03

Validate

Incomplete reports request repair; valid reports enter the applicable rights lane.

04

Disable & Notify

Access is disabled expeditiously when warranted and the uploader is notified.

05

Counter-Notice

A valid counter-notice reaches the claimant and begins the statutory window.

06

Disposition

Restore, retain removal or escalate; then update the case and repeat-infringer record.

Launch dependency

Public UGC does not launch first and receive governance later. The portal, designated-agent process, notice and counter-notice handling, restricted evidence records and repeat-infringer policy must be operational when public UGC is enabled.

PLAYER-FACING LANGUAGE

Every card says what it is

OFFICIAL ATHENAEUMGoverned platform release
COMMUNITY / UNOFFICIALUser-created experience
PUBLIC DOMAINVerified source foundation
LICENSEDPermission recorded
COMING SOONNot falsely presented as playable

DECISION STATE

Accepted

The Rights & DMCA Report Portal is IN MVP whenever public UGC is enabled. Community cards may appear in the main visual catalogue with unmistakable status.

Open for legal review

Famous franchise names in featured collections, advertising or monetised placement depend on the exact licence, rightsholder policy, fair-use facts and trademark presentation.

Does this create a better playable experience now, or is it creator satisfaction disguised as launch work?